Took another go at this. saving it and am coming back for trophies.
Took another go at this. saving it and am coming back for trophies.
You can type Help to get the command list
Well done. I got a bit board then the world started changing and an enemy came out was right back into it. Could use a pick your character color adds some interaction to the character besides falling constantly. (update) wow cool sorry it didnt seem to work when i tried it first go
Dificulty (new sections) get generated around 500 & 1000 depth or level 50 and 100. The very 1st time you play I have super easy sections (tutorial zone) with no enemies so players gen get use to the movement.
*if you click the chest you can buy / collect new characters & there is a leaderboard for both game modes.
Alot of unneeded intro. I like the didn't expect a different answer joke. looks like it could be fun, but I ran into an issue opening the inventory tried to reload over and over with no luck. (UPDATE) Ok now that it works this is an amazing N64 Resident Evil style game took a bit to get it moving smooth once it goes I definitely want to explore as soon as the world opens up to the character. I look forward to play it through.
Sorry, going to fix it asap
UPD: Thx! It's fixed
Simple and effective. if you go touch the walls you get stuck and cannot move back fix that. Add a health bar and top score. change the ! color it is very hard when the cubes are going through it to get where they are.
Thanks for playing, I wasn't able to replicate this bug were you get stuck in the walls and looking at the code, it seems almost impossible, but if I encounter this bug in the future I'll be sure to fix it.
This is so much fun. Please make an option for WASD controls. Very well designed worlds I am reminded of my actual cat playing this.
My four year old just demanded I give them the laptop to play this idk if that was your target audience but you got 5 starts from us. I think my computer had an issue with it would pause switching windows but it played through just fine.
Hehe well it definitely has an art style that can appeal to younger kids. I'm so glad they liked it, thanks for the comment and rating :D
First let the control be editable, I like the sword on the mouse. the perry is way to slow and personal I would prefer to be able to hold it but I get that would make it easier. some toggle music for the world would be nice and perhaps a banner at the start that says the objective a sense of being lost is without it. I could not get passed the first fight tried for a good 20min had to move on but I want to come back and play more keep it up.
Hi thanks for the comment. I will take your ideas and deploy it in my game in the next update! Anyway, I really apppretiate that you play my game!
I came, i got medals i left and don't see myself coming back
Ok.
Controls are great character moves great aiming i reliable and true. first you need a score meter we want to compete for high score. second different enemy types you can have i all set on a cycle so it just gets faster as the score gets higher. hope to see more of this
Thanks for your review, that is exactly what we'll be making once this game is in beta it will have all of what you just said
EDIT: There are different enemies but you have to type "test" for the indev wave 10
Not sure how to place character mouse dose not seem to pick them up. A health bar for the hive would be nice. name it something clever after Winnie the Pooh like Win the honey idk lol. this could be great i lover a good tower defense game it's all right here.
I will add a tutorial to the next update! Thank you!
Let me have my toaster and my TV and my steel-belted radials and I won't say anything
Age 32, Male
Automotive/ Mechanic
AutoBody Fabrication/ Mechanic
New England (U.S.A)
Joined on 2/6/23